tc-the-division-state-of-the-gameToday’s server maintenance fixed again a bug with non-appearing Daily Missions. Apart from that, bugs were also the main topic of today’s The Division State of the Game talk, including estimated times when they are going to be fixed.

Gear Score and DZ Brackets

Lots of players have reported a “problem” that they now have to play in the highest Dark Zone 201+ Gear Score bracket, while their Gear Score shown in the inventory is actually lower than that. That’s not a bug, the system behind that is just considering another not for players apparent value, the so called overall theoretical Gear Score. We have decided to write a detailed article regarding this topic which you can find here.

Overlapping UI

With the deployment of update 1.2, a really annoying bug made it into the current version of the game. By scrolling through the menus, UI elements overlap themselves making it almost impossible to select the desired item. So watch out in case you want to deconstruct some of them. The problem seems to appear randomly and a re-login could already fix the problem, while the developers are preparing a new client-side patch to get rid of it.

The patch is on their high priority list and already scheduled to be deployed for the end of this week for PS4 and PC and at the beginning of next week for Xbox One. Because it has to be fixed client-side, no server maintenance/downtime is required.

Search and Destroy

Under certain circumstances it is possible that players are not able to see any more Critical Search and Destroy missions on their map. The developers are aware of the problem and are already working on a fix. A re-login could help to get them back in the meantime.

Daily High-Value Targets

Also High-Value Targets need a break. In case the game randomly decides to assign you a HVT which you have already eliminated the day before, you might not be able to finish that contract again as it’s already marked as completed for the current day.

Misc

The servers will shut down again tomorrow Friday, May 27th for another ~2 hours, beginning at 11:00 AM CEST / 05:00 AM EDT / 02:00 AM PDT. This maintenance should fix a problem with High-Value targets that can be killed repeatedly by causing the mission to fail once you have killed the target. It is not handled as an exploit. Official Source.

Some other bugs that were discussed in the stream can be found in the following list. For a complete list of known issues, please visit this official forum.

  • One is None Talent is still bugged, but now triggered by reloading the weapon when there is only one bullet left
  • Random teleports to Safe Houses and DZ checkpoints
  • Items cannot be marked as junk
  • Items changed DZ Rank requirement from 50 to 80