With Ubisoft being at PAX West 2018 in Seattle this weekend, Senior Lead Designer Keith Evans from Redstorm Entertainment was talking about Tom Clancy’s The Division 2 and the decision for why it plays in Washington D.C. – seven months after the outbreak in NYC where the original game took place in. Moreover, and in addition to the glimpse of the mega map that was already shown in the game’s official announcement trailerthe full map and its districts has been revealed.

Players will be able to explore 6 different environments within the city, including the suburban feeling in Georgetown versus wide open spaces where the iconic monuments like the Capitol are. Also the natural environments play a huge role in The Division’s sequel and will affect the gameplay as it adds more ways to approach enemies in comparison to the narrow streets and with skyscrapers filled New York City.

D.C. was kind of an obvious choice.Sr. Lead Designer Keith Evans, Redstorm

Washington D.C. was chosen because it is the center of the power in the United States, which was important for continuing the story on the one hand, but it’s also offering these various and refreshing environments in one package which allowed them a true 1:1 recreation of the city on the other hand.

For more pictures in motion and angles of the map, which is according to Evans about 20% larger than the one in The Division, take a look at the video below.

Source: Twitch VoD