Consumables are items in The Division that grant you a temporary buff after activation. They can be found throughout the game, but you are not forced to consume water or food to survive like it works in other games.
Canned Food
Canned food increases healing effects on player by 40%.
Effect Duration: 30s
Energy Bar
The energy bar instantly removes all negative Status Effects on the player and protects the player from all Status Effects for 5 seconds.
Effect Duration: 5s
Water
Water increases all damage dealt to elite NPCs by 20%.
Effect Duration: 30s
Soda
Soda reduces all cooldowns on skills by 30%.
Effect Duration: 30s
Incendiary Bullets
Incendiary bullets have a chance to light a target on fire .
Effect Duration: 30s
Explosive Bullets
Explosive bullets have a chance to deal area of effect damage.
Effect Duration: 30s
Medkit
Although it’s not directly part of the consumables wheel, medkits heal damage over time when consumed, while you can carry a maximum of 5 packs at the same time.