Brand Sets give certain bonuses based on how many gear items of the same Brand Set are equipped. In contrast to Gear Sets, one set item is already enough to unlock its first set bonus.

Because they are independent of an item’s rarity or level, players can start creating and experimenting with set-like builds early on in the game, without having to wait until the real endgame begins.

A Brand Set can be identified by its manufacturer name, logo and unique lore. It usually comes with three bonuses where each equipped item of a set sequentially unlocks one of the set’s bonuses. Whether you have six different Brand Sets equipped or are running a combination of a full Brand Set consisting of three items plus some pieces of another one, it’s up to the player and completely flexible from that perspective.

Here’s an overview list of all Brand Sets that are available in The Division 2.

Manufacturer Set Bonuses Slots
5.11 Tactical +5% Protection from Elites
+10.0% Extra Incoming Healing
+10% Weapon Handling
Mask
Knee Pads
Holster
Airaldi Holdings +10% Accuracy
+10% Headshot Damage
+10% Marksman Rifle Damage
Mask
Chest
Knee Pads
Alps Summit Armament +10% Cooldown Reduction
+5% Skill Power
+15% Hive Skill Power
Mask
Knee Pads
Holster
Badger Tuff +7% Damage to Elites
+15% Armor % on Kill
+15% Chem Launcher Skill Power
Chest
Knee Pads
Holster
China Light Industries Corporation +10% Explosives Damage
+10% Shotgun Damage
+10% Cooldown Reduction
Chest
Backpack
Holster
Douglas & Harding +5% Accuracy
+10% Critical Hit Damage
+7% Critical Hit Chance
Chest
Backpack
Gloves
Fenris Group AB +10% Assault Rifle Damage
+10% Protection from Elites
+20% Health on Kill
Mask
Knee Pads
Holster
Gila Guard +5% Total Armor
+20% Hazard Potection
+15% Pulse Skill Power
Mask
Chest
Knee Pads
Backpack
Gloves
Holster
Murakami Industries +8% Health
+10% Hazard Protection
+15% Firefly Skill Power
Mask
Chest
Knee Pads
Backpack
Gloves
Holster
Overlord Armaments +10% Rifle Damage
+7.5% Total Armor
+7% Damage to Elites
Mask
Backpack
Holster
Petrov Defense Group +10% LMG Damage
+15% Turret Skill Power
+10% Cooldown Reduction
Chest
Knee Pads
Gloves
Providence Defense +10% Skill Power
+8% Health
+5% Weapon Damage
Mask
Chest
Knee Pads
Backpack
Gloves
Holster
Richter & Kaiser GmbH +10% Hazard Protection
+20% Pistol Damage
+15% Shield Skill Power
Chest
Knee Pads
Gloves
Sokolov Concern +10% SMG Damage
+8% Critical Hit Damage
+15% Seeker Mine Skill Power
Backpack
Gloves
Holster
Wyvern Wear +7% Critical Hit Damage
+15% Drone Skill Power
+10% Critical Hit Chance
Chest
Gloves
Yaahl Gear +10.0% Weapon Handling
+8% Hazard Protection
+5% Weapon Damage
Knee Pads
Holster
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