Sharpshooter is for agents looking to eliminate targets from a great distance and dealing high single-target damage with the powerful sniper rifle.

Its .50 BMG rounds can penetrate multiple enemies and trigger weak-points through targets, while a decompression shockwave from any hit target damages other nearby hostiles. The attached scope also highlights enemy weak-points.

Signature Weapon: TAC-50 C Rifle

General Modifiers

  • One In The Head (Level 4)
    • Tier 5: 25% increased Headshot damage.
  • Deft Hands (Level 2)
    • Tier 3: 30% increased reload speed.
  • Breath Control (Level 2)
    • Tier 3: 30% weapon stability and reduced recoil and faster reacquisition of targets.
  • My Home Is My Castle
    Increased armor while in cover.
  • Vital Protection
    Reduce the chance you are critically hit in Conflict by 20%.
  • Sharpshooter Tactical Link
    All group members that are closer to the enemies than you get 10% Headshot damage.

Weapon Modifiers

  • Flashbang Grenade
    The flashbang grenade applies Blind to all targets within a large area of effect.
  • Sharpshooter 93R
    A 3-round burst fire weapon – 93R.
  • Gunslinger
    10% increased Sidearm damage.
  • Signature Weapon Damage (Level 3)
    • Tier 4: 145% increased Signature Weapon damage.
  • This is My Rifle (Level 2)
    • Tier 3: 15% increased Rifle damage.
  • Digital Scope
    Digital scope for bigger distances.

Skill Modifiers

  • Tactician
    The tactician scouts and marks hostile targets, feeding them to the agent and other allies’ HUD.
  • Graphene Battery
    The tactician scouts and marks hostile targets, adding them to the agent and other allies’ HUD.
  • Carbon Fiber Frame
    The tactician scouts and marks hostile targets, adding them to the agent and other allies’ HUD.


  • X-Stat Armor Kit-Supplementary
    Armor kits now repair 50% less, but remove status effects and increases resistance to Bleed, Poison and Burn for 20 seconds.
  • .50 Caliber Ammo Acquisition
    Headshot kills drop Signature Weapon ammo, except for kills with the TAC-50 C Rifle.
  • Group Signature Ammo Supply
    Kills with the Signature Weapon have a chance to drop Signature Weapon ammo for all group or raid members.
  • Round After Round
    Receive 5 Marksman and 5 Rifle ammo per 10 seconds after 20 seconds in cover.
  • Marksman Uniform
    An outfit for the Sharpshooter.

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